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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AtariST

The Addams Family

The Addams Family
GenreAction Adventure
DeveloperOcean Software
PublisherOcean Software
Released1992
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
The Addams Family is an action platform game developed and published in 1992 by Nintendo America for the arcades. The game is based on the popular 1991 blockbuster movie, featuring the weirdest (and among the funniest) family ever existed on the silver screen. It was ported to the 16bit Atari ST, Amiga, Sega Mega Drive and Super Nintendo home systems.
 
Review
The Addams FamilySTORY / GAMEPLAY
In this fun, action platform game you control Gomez (you know who this is right?) and your mission is to save the members of your family that have been kidnapped and stowed away in different locations of the mansion, guarded by a boss of some sort. You have to venture through all the areas of inside and out of the mansion, each swarmed by hoards of weird creatures that will never stop to prevent you from achieving your goal. There is a variety of different areas for you to explore and also find some secret bonuses.
The gameplay is similar to Super Mario (and other games of the same genre). Gomez is actually unarmed but is able to eliminate enemies by simply jumping onto their heads or just avoiding them. You can walk and jump in all eight-directions onto higher platforms to progress. Gomez can also find objects to throw like, for instance, golf balls. Your energy bar (shown as two hearts) is limited to only two hits but you can pick up more hearts to refill. There are also some dollar signs that will grant some extra score points and, most importantly, if you collect 50 of those, your energy will be fully replenished. Overall, the Addams Family is a fun action platform game, with good visuals.

GRAPHICS / SOUND
The graphics on the Atari ST version are a joy to watch as they offer some nice colors, cool characters and several background details. Note that a number of the background details is missing on the Amiga (now that's weird). The ST is the only 16bit version that runs in flip-screen and has no actual scrolling, so you can only see one screen at a time and move Gomez to the next by passing through the current area you're in. This affects negatively the whole experience compared to the other versions as many times is hard to avoid an incoming creature.
The sound on the ST includes the popular movie theme at the intro, a few nice in-game tunes and a bunch of sound effects.

GAMEPLAY VIDEO
Our video below contains the Atari ST, Amiga, Sega Mega Drive and Super Nintendo conversions.
 
Screenshots
  • The Addams Family
  • The Addams Family
  • The Addams Family
  • The Addams Family
  • The Addams Family
  • The Addams Family
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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